There are 50 procedural material generators for generating textures.Ī random sample of environments generated with Infinigen.Ĭombine generated assets into complete 3D environments, from mountains to oceans ![]() It can also simulate skin folding and creasing, using cloth simulation. There are generators for terrain, plants (and plant-like underwater objects like coral), and even creatures, including carnivores, herbivores, birds, beetles and fish.Īccording to the paper, the system produces “high-quality” animation rigs, and can generate hair and fur, with grooming handled automatically. It modifies Blender primitives into environment assets via a library of procedural rules, organised into readymade generators for different asset types. Generate 3D terrain, plants and creatures based on a set of procedural rulesĭeveloped as part of the research paper Infinite Photorealistic Worlds using Procedural Generation, Infinigen generates 3D environments procedurally using “Math rules only. The software, which is available to compile from source, is based on Blender, and so should export be able to assets in any format that Blender can, for use in other DCC applications or game engines. ![]() Researchers at Princeton Vision & Learning Lab have released Infinigen, an intriguing free tool for generating procedural 3D environments, including terrain, plants and creatures.
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